teacher technologist researcher
Hi! I'm Mighty Chen. I'm currently (Fall 2022) an Interaction Developer at Amplify. I am finishing out my thesis for my Master's in Education through the Kremen School of Education at Fresno State. I was previously a high school mathematics/CS teacher and studied Computer Science and Engineering at UC Merced.
I love learning about learning and designing meaningful spaces or artifacts to help students learn. My current research focuses on critical computational studies, creating constructionist spaces, embodiment, and mathematics education. My thesis (in the works!) uses computer vision algorithms on cheap webcams (bought over the pandemic) to create a motion capture system which projects students' locations in a room onto a Desmos graph. This is still in development but some demos are available here.
Aug 2022 - Present
Designing Desmos-based curriculum with emphasis on how students interact and experience digital artifacts.
Software Engineering Intern
Jun 2019 - Aug 2019
Migrated existing software into a new system. I interfaced, tested, and refined new database models to existing and new web pages over the site and played an active role in design planning and decision making. Much thanks to John Kelly who actively mentored me and the other interns (Saar Sayfan, Emily Cang, Robert Slutsky).
Data Science Intern
Lawrence Livermore National Lab
Data Science Challenge hosted by LLNL. Worked under Brenden Petersen for Deep Symbolic Regression, which generates an equation, given an input set of data. Added data visualization and regularization to a reinforcement learning model to simplify generated expressions.
Mariposa County High School
Jul 2020 - Jul 2022
Mathematics teacher for Integrated Math II creating CPM curriculum on Desmos and NetLogo. Computer Science Teacher using a self-made NetLogo curriculum. Teaching with an emphasis on constructing artifacts, driving student curiousity, and analyzing representations (tools) based on affordances and consequences. Awarded Mariposa Gazette's Best Teacher in the County in 2022.
Golden Valley High School
Jan 2020 - Jun 2020
Coordinated with Lorena Arroyo to refine teaching practices, classroom management, lesson design for an Integrated Math II class. Coursework significantly modified during COVID-19 crisis with a refocus on student physical and mental wellbeing. Hosted online asynchronous lessons using Desmos and NetLogo.
CalTeach UC Merced
Jan 2020 - Mar 2020
Designed, researched, and implemented lesson plans and activites for the UC Merced's Learning Lab! Made-- Cardboard "lego" pieces for geometric proofs, some NetLogo models (sector area, arc length), string to understand trigonometric ratios, Turtle art, and Zombie Infections.
Stay Home and Code with NetLogo!
July 2020, 2021
Planned curriculum, created material, taught two one-week sections of a NetLogo class which covered art, games, and simulations to help middle and high school understand the effects of staying home and socially distancing during a virus pandemic.
Jan 2019 - May 2019
Closely mentored a group of ~10 students from El Cerrito High School for a robotics competition by providing support in group management, mechanical design, and software development throughout the semester.
Bright Success Center
Mar 2017 - Dec 2019
Tutored over 300 hours for various computer science classes and developed strategies to help peers learn computer science. These learning strategies are passed down to students and newer tutors (and myself) in sessions that are held like office hours, where students come in at designated times to receive help with questions and coursework.
Whole-Bodied, Ensembled, Mixed-Reality Mathematics
Oct 2021 - Present
By repurposing low-cost hardware purchased during the pandemic, we can create spaces for students to learn and demonstrate learning through group-based movement. Students hold AruCo markers which are detected by a system of webcams to project their position in the room onto a graph, and "become" points on a graph. This leads into easily into any kind of mathematical activity--polygon transformations, function shifts, drawing a line between two students, etc. This project is overseen by Dr. Earl Aguilera, Dr. Lynette Guzman, and Dr. Alexandria Hansen. Work in Progress presentations at CSCL 2022 and IDC 2022.
Proceduralized Ideologies in Teacher Simulation Software
with Dr. Earl Aguilera
Jun 2021 - Present
Using qualitative, interpretive analysis to walk through teaching simulation software, simSchool to provide critical perspectives on technology in teaching and learning. We shared analysis in a roundtable at AERA 2022 and in an upcoming edited volume by Phil Nichols and Antero Garcia.
Sep 2019 - May 2020
Recreating Papert's Turtle at low cost to provide students with an tangle, interactive solution for teaching computer science, computational thinking, and mathematics. Worked with Daniel Milliate on CAD and mechanical engineering. Project is overseen by Ahmed Arif through UC Merced's HCI Group and is held in the CalTeach Learning Lab
Center for Early Cognition and Language
Jan 2020 - May 2020
Worked on creating transcripts of user studies for qualitative analysis, using ELAN. Created an automated Python script to create annotations when participants are speaking.
Probability and Coding Simulations
Embodied Design Research Labratory
Mar 2019 - Apr 2019
Final project for EDUC 130 (Knowing and Learning in Mathematics and Science). Interaction analysis of students coding through a Python simulation of the RC Cola Problem. Defined different styles of coding and discussed the limitations and affordances of each in terms of mathematical discussion and understanding.
Early Warning Decision Tree
Jan 2018 - Jun 2018
Mentored under Carlos Garcia-Alvarado, Jorge Orbay, and Xin Zhang from Autonomic to build an application of data streaming through Kafka and decision trees through Weka. The app takes in live data, determines if a car has crashed or near-crashed, and displays the result, with a 89.01% accuracy over all instances in the dataset.
Jan 2018 - May 2019
To promote drone safety, the MESA lab is building a classifier of good versus bad pilots through their remote control signals logs. Once known, the quadcopter would take any appropriate action (emergency land, switch to auto-pilot, etc.). Explored various simulation softwares to train neural networks and onboarded new students to learn introductory robotics.
2021 - Present
Education Psychology; Integrating Technology into Curriculum; Advanced Curriculum; Literacy, Language, Literature; Research in Education; Motivation, Design, and Instruction; Educational Applications of Technology; Instructional Theory;
B.S. Computer Science and Engineering
2016 - 2020
Human Comptuer Interaction; Software Engineering; Data Science; Databases; Object Oriented Programming; Applied Modern Statistics; Robotics; Algorithm Design and Analysis; Artificial Intelligence; Probability and Statistics; Discrete Mathematics; Data Structures; Computer Organization; Linear Analysis; Circuit Theory
single subject mathematics credential
UC Merced & UC Berkeley
2017 - 2020
Learning and Knowing in Mathematics and Science; History of Science, Technology, and Society; Teaching Mathematics in Middle School/High School; Project-Based Instruction; Classroom Interactions (Equity in Classrooms); Integrating Research Methods in K-12 Classrooms; Developmental Psychology; Cognitive Development